Description

This is an RPG that features a board game mechanic: a board. Move as a pawn to different points on the board by rolling the dice, encounter enemies, and collect cards to help fight those enemies.

Mechanics

The board: you are a pawn on the map, and you have to reach the flag to reach the next level. Enemy encounters are indicated by the skull, bonuses are bags, and bosses are red skulls. You can only move to certain spots if you get a certain dice number.

Encounters: attacking does damage to an enemy, defending creates a damage-reducing shield that disappears if you get attacked, and consuming cards is self-explanatory. If you lose the battle you will go back the the very start of the map.

Credits

PizzArt: code, art, design, sound

TwoSpacesSG: music

Source code

Download

Download
Windows (jam)
Download
MacOSX (jam) 31 MB
Download
Linux (jam) 41 MB
Download
Windows (post-jam) 39 MB
Download
MacOSX (post-jam) 31 MB
Download
Linux (post-jam) 41 MB

Comments

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(+1)

I love the game!
No kidding, this is the first game I played to completion, as the others were too buggy, laggy, or unplayable to continue with. In terms of bugs I found nothing, and the gameplay was unique and fun, it reminds me of Three Goblets. My only issue was that the final boss was too easy :) 

You guys get a 15/15.